I started making games with an apple-ii when I was 10 or 11 in the 80s/90s in 2008 I started making prototypes and jam entries with impactJS and eventually started to play with Unity back then for 2D content. Staring to play with Godot now and pico8 as well.
I stream jam games on twitch in addition to game development.
not a big reader?
I'll post running updates here I suppose until I find a limit on how much text I can write. It's November 26th right now. Everything before this paragraph was probably written and edited between 2017-2019. We are about to close out 2019. What a year. I started my studio/production company this year. That was intense! Looking forward to my 3rd GDC and I plan on Train Jamming my way into town.